Being a first-time TTRPG designer, I felt like I didn't have a grasp on what made good design. After the second episode of Wait, Roll That Again, I dived into games to learn from their examples!
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Design Update #2 - Scouting the Landscape
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Being a first-time TTRPG designer, I felt like I didn't have a grasp on what made good design. After the second episode of Wait, Roll That Again, I dived into games to learn from their examples!