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System Balance in TTRPG Design
When half your game is feeling underdeveloped, how do you give it the extra juice that brings your project balance? Fight Or Fright development…
Dec 7, 2023
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Alex Marinkovich-Josey
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System Balance in TTRPG Design
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Opening the Game Design Toolbox
Recommendations for someone starting their journey designing tabletop roleplaying games, from someone who's nearly finished designing his first game…
Nov 16, 2023
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Alex Marinkovich-Josey
8
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Opening the Game Design Toolbox
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How I ran a playtest for my TTRPG, and why you might want to!
Playtesting is a key step in game design. In this design update, I'm talking about what I prepared for my first playtest, and what I learned from my…
Nov 2, 2023
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Alex Marinkovich-Josey
5
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How I ran a playtest for my TTRPG, and why you might want to!
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Design Update #7 - The Master of Candies
What does the Game Master in my Tabletop Game actually do? In this design update, we'll explore that and more as this game nears completion!
Sep 28, 2023
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Wait, Roll That Again!
4
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Design Update #7 - The Master of Candies
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Design Update #6- Dice bring Theme to the Table
In lieu of a new episode, I'm breaking down the new dice system for the Halloween Game, and how feedback is such an essential part of the game design…
Sep 14, 2023
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Wait, Roll That Again!
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Design Update #6- Dice bring Theme to the Table
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Design Update #5 - Killing Your Darlings
In this week's update, design issues come to a head and we make a descision set to affect the whole game. Dice mechanics, scope, and everything is up in…
Sep 7, 2023
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Wait, Roll That Again!
5
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Design Update #5 - Killing Your Darlings
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Design Update #4 - The right direction?
How do we know our game is heading in the right direction? Today, I'm taking a closer look my spooky game project handles character creation
Aug 11, 2023
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Wait, Roll That Again!
5
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Design Update #4 - The right direction?
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Design Update #2 - Scouting the Landscape
Being a first-time TTRPG designer, I felt like I didn't have a grasp on what made good design. After the second episode of Wait, Roll That Again, I…
Jul 7, 2023
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Wait, Roll That Again!
7
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Design Update #2 - Scouting the Landscape
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Design Update #1 - The Concept
So, what's this tabletop game about?
Jun 22, 2023
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Wait, Roll That Again!
1
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Design Update #1 - The Concept
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